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In Season, players take on the role of powerful sorcerors competing in a tournament to determine who is the strongest and worthy to be the kingdom’s new archmage. The game takes place over three years each divided up into the four seasons. There are two phases: the Prelude in which players draft their nine cards and divide them up into three that they will draw at the beginning of each year, and the Tournament in which players will use their cards and choose one die each turn to play their spells, summon familiars, and transmute energy into crystals. At the end of the three years, the player with the most points accumulated from crystals and their cards will win and become the new archmage.